Final Fantasy XIV Gets A World From Final Fantasy III On March XIII

Based on the optional dungeon in Final Fantasy III where the game’s most robust equipment is often discovered, the Forbidden Land of Eureka comes to Final Fantasy XIV in patch 4.25 on March 13, bringing with it brand new gameplay mechanics and effective new equipment to acquire FFXIV Gil and enhance.

In Final Fantasy XIV, Eureka can be a mysterious island that seems inside the Far East’s Glass Ocean. It really is a vast, open area where up to 144 players can play at once, teaming as much as complete goals and take down powerful enemies.

Instead of earning regular practical experience levels and equipment rewards, in Eureka players progress by earning elemental experience and gear unique for the zone. By means of the use of a brand new customizable Magia Board mechanic, players can match the elemental affinity of their attacks to oppose these of their enemies. Possessing the proper elements readily available for any offered task will play an enormous role within the accomplishment of Eureka-based ventures.

It sounds like a terrific deal of fun, especially with 144 players running about all at when. As a person who plays a character using the capability to buy FFXIV Gil resurrect other players, I am specifically considering the way death operates in Eureka – players drop elemental practical experience after they die unless rezzed within 10 minutes of falling. I’m usually up for lending a healing hand. It tends to make me feel beneficial.

I shall really feel pretty useful come March 13, when update 4.25 opens up the Forbidden Land to Eorzeans everywhere.