Star Wars: The Old Republic has spent Electronic Arts hundreds of millions of dollars, so when the publisher announced that developer BioWare’s massively multiplayer on the web game was going free-to-play last year, the news came as a shock… but not a great deal of a surprise .
The subscribers didn’t stick with it, as well as the game was struggling in significantly less than a year right after it was launched in December 2011. Of course, the free-to-play solutions include restrictions along with the subscribers get special benefits.
Currently, having said that, Jeff Hickman, the executive producer reported inside a “State on the Game” post on how these massive alterations have impacted The Old Republic for the superior. It has been about four months since the release with the free-to-play version. He mentioned that considering that then, more than 2 million new accounts have been created and thousands are joining every single day.
“Even although there’s bound to become dissent about every single aspect of MMOs online in recent times, player feedback, normally, has been pretty good concerning the new factors inside the game,” wrote Hickman. “We’re committed to continuing our eight-week new content cadence and are looking forward to the launch of your initially digital expansion, Rise of the Hutt Cartel, this spring.”
Hickman also announced a ne feature for early summer time, which allows players to utilize Cartel coins to adjust their character’s physical attributes and species.
“Our important concentrate right after Rise of your Hutt Cartel launches is going to be on ‘quality of life’ improvements,” he wrote. “We will maintain at it, I guarantee. We’ll retain listening for your feedback and continue to dedicate ourselves to making the game the best it can be. Practically nothing is additional crucial to us than acquiring it suitable.”